End of the Road: Turn 10 Ceases New Content Development for Forza Motorsport

forza motorsport gameplay

forza motorsport gameplay

The "reboot" era of Forza Motorsport is officially over. In what feels like a quiet surrender for Xbox’s flagship sim-racer, Turn 10 Studios announced on December 16, 2025, that they are ceasing all new content development. The live-service dream, which promised years of evolution when the game launched in October 2023, has hit its final lap far sooner than anyone expected.

If you’ve been watching the studio’s trajectory, this wasn't exactly a shock. The 2023 launch was rocky, but the real killing blow came in July 2025. Massive layoffs tore through Turn 10, reportedly claiming half the staff, about 120 developers from the Motorsport team alone. You can’t build a "forever game" when half the builders are gone. The foundation just wasn’t there anymore.

"Our team is shifting focus toward delivering the best possible experience with Forza Horizon 6 in 2026," the studio admitted. They’ve essentially been demoted from lead developers to a support studio, helping Playground Games cross the finish line with the next Horizon.

While the servers will stay on and legacy content will loop, the roadmap is gone. No new tracks are coming. No more new cars. Just a "functional" maintenance mode.

The 2025 Redemption That Wasn't Enough

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Credit: Turn 10; Xbox Game Studios

The irony here is that 2025 was actually a great year for the game. After a lackluster 2024, the team finally found some momentum. They pushed out 22 major updates, using the franchise’s 20th anniversary to give fans what they’d been screaming for since day one.

The absolute peak of the year was Fujimi Kaido. Bringing back the legendary mountain pass from Forza 4 was a massive technical undertaking. At 16.5 kilometers of tight, winding touge, it was the most ambitious track project Turn 10 had ever handled. For the drifters and road-racers who felt abandoned by the reboot’s sterile "professional" vibe, Fujimi felt like a homecoming. It was a rare moment where it felt like the studio finally "got" their community.

Alongside the mountain, we got Meetups. This was a huge philosophical shift. Instead of forcing players through rotating menus, it gave us open social spaces. 24/7 sessions at Fujimi or the Nürburgring became the new heart of the game. It wasn't just about racing; it was about hanging out and showing off builds. For a few months there, Forza Motorsport actually felt alive.

New Grit and Final Additions

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Credit: Turn 10; Xbox Game Studios

The garage grew in interesting ways this year, too. June brought the IndyCar expansion, featuring the 2025 Honda and Chevy models with the Aeroscreen. We never got the complex energy recovery systems simulated, but the raw speed changed the game's feel. It birthed the "Fujimi 500": a brutal 49-lap endurance test on the mountain that became the ultimate flex for the hardcore crowd.

We also saw:

  • Real AI improvements: Drivatars finally stopped following a single boring line and started actually defending and fighting for position.
  • The Champions Cup: A permanent single-player campaign that finally gave us something to do that didn't disappear at the end of the week.
  • Content Preservation: Turn 10 finally stopped the "fear of missing out" (FOMO) cycle by making old tours, like the Endurance and Ringer packs, permanently available.

Why Microsoft Walked Away

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Credit: Turn 10; Xbox Game Studios

In October 2025, when asked about Forza Motorsport's future, Microsoft Gaming CEO Phil Spencer acknowledged the studio's restructuring while defending the resource reallocation. "Regarding Forza Motorsport, sometimes we need to shift focus to games that need to ship sooner," he explained, noting that Xbox aimed to avoid putting development teams "under constant strain" by spreading resources across multiple projects, which is corporate code for "Horizon makes more money."

Let’s be real: Forza Horizon is the cash cow. It reaches ten times the audience with a fraction of the friction. Throwing hundreds of developers at a niche sim-racer that has a love-hate relationship with its fans didn't make financial sense to the board. Especially with Forza Horizon 6 aiming for a massive 2026 launch (and the persistent rumors of it eventually hitting PS5), Microsoft decided to put all its eggs in the arcade basket.

The Final Sign-Off

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Credit: Turn 10; Xbox Game Studios

Forza Motorsport isn’t being deleted, but it is, in a way, being preserved in amber. The monthly rotations will keep legacy rewards cycling, and the multiplayer lobbies will stay open. But for those of us who saw the potential in the 2025 updates, it’s a bitter pill. The game finally found its footing; it finally started feeling like Forza again, only to be abandoned before it could really flourish.

Turn 10’s final statement ended with the usual: "See you at the track." But in 2026, the track is going to feel a lot emptier. For a reboot that promised to reinvigorate a cherished franchise, that's a sobering conclusion, even if 2025 ultimately proved the potential was always there.

Stay tuned to racinggames.gg: The Home of Virtual Motorsports.